Senior Software Engineer - 3D Graphics/Computer Vision

block mb United Kingdom
Visa Sponsorship
This Job is No Longer Active This position is no longer accepting applications
AI Summary

Work at a stealthy 3D/graphics startup that turns real-world objects into production-ready, photoreal assets for film, games, and real-time experiences. Develop high-performance C++ systems for asset processing, OpenGL rendering, and mesh-camera visibility. Collaborate with ML and data teams to integrate new models and formats into production workflows.

Key Highlights
Own 3D geometry and rendering modules end-to-end
Build high-performance C++ systems for asset processing and OpenGL rendering
Create Python services that orchestrate pipelines and talk to internal ML models
Technical Skills Required
C++ Python OpenGL Shaders Geometry processing UVs
Benefits & Perks
Competitive salary
Equity
Flexible hybrid setup

Job Description


Senior Software Engineer – 3D Graphics/ Computer Vision

London preferred | Full-time | Visa sponsorship available


The mission

Work at a stealthy 3D/graphics startup that turns real‑world objects into production‑ready, photoreal assets for film, games and real‑time experiences. Think: high‑end material capture and photogrammetry tools used behind the scenes by top studios, not off‑the‑shelf consumer software.


The role

You’ll be the go‑to engineer for 3D rendering and asset processing in a Windows desktop app that sits at the heart of the company’s pipeline. Expect deep work in C++ and Python across geometry, rendering and integration, not just gluing together third‑party tools.


What you’ll do

  • Own 3D geometry and rendering modules end‑to‑end, from raw images to high‑resolution, real‑time previews.
  • Build high‑performance C++ systems for asset processing, OpenGL rendering and mesh‑camera visibility.
  • Create Python services that orchestrate pipelines and talk to internal ML models.
  • Work with ML and data teams to plug new models and formats into production workflows.
  • Take responsibility for Windows builds, packaging and release quality.


What you bring

  • 5+ years of modern C++ engineering in graphics, rendering or other high‑performance areas.
  • Strong Python, used for real production tooling rather than scripts on the side.
  • Solid 3D fundamentals: OpenGL, shaders, geometry processing, UVs.
  • Experience shipping desktop tools or pipelines to real users.
  • Bonus: DCC integrations (e.g. Blender), PBR/material systems, game engines, photogrammetry/computer vision, Windows app development, 3D formats and ML integration.


Why you might care

  • Rare mix of hardcore graphics, real‑world capture and AI‑driven workflows.
  • Direct line of sight from your code to assets used in high‑end productions.
  • Competitive salary, equity, flexible hybrid setup.


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