Join Wonjo Kids as a mid-level Unity developer to work on a subscription-based educational platform featuring 2D mini-games for children aged 3-6. Develop and maintain 2D mini-games, optimize performance for WebGL and mobile devices, and collaborate with the art and design team.
Key Highlights
Technical Skills Required
Benefits & Perks
Job Description
Mid-Level Unity Developer (Contractor)
Wonjo Kids is an educational technology company focused on early childhood development. We are currently developing a subscription-based platform featuring a library of 2D mini-games designed for children aged 3 to 6. Our goal is to provide a seamless, high-quality educational experience across iOS, Android, and WebGL.
Contract Overview- Role: Unity Developer (Mid-Level)
- Status: Independent Contractor / B2B
- Duration: Limited-time contract (Project-based)
- Commitment: Full-time hours
- Location: 100% Remote
We are looking for a highly skilled Independent Contractor to join us for the development phase of our current mini-game suite. As a contractor, you will be responsible for the technical execution of 2D games, ensuring they are optimized for both mobile devices and WebGL browsers.
This is a full-time commitment for a limited duration, ideal for a developer who enjoys project-focused work and has a proven track record of delivering high-quality Unity content independently.
- Development: Build and maintain 2D mini-games with a focus on intuitive, "no-text" gameplay for toddlers.
- Asset Architecture: Implement and manage Unity Addressables to facilitate remote content updates and minimize initial app size.
- Platform Optimization: Optimize performance specifically for WebGL (memory management) and Mobile (draw calls/battery efficiency).
- Workflow Tooling: Create custom Editor Scripts to streamline the 2D pipeline for our art and design team.
- Deliverables: Ensure all code is modular, well-documented, and ready for integration into the main Wonjo Kids app framework.
Category
Requirement
Experience
3+ years of professional Unity/C# experience (Mid-level).
Specialization
Expertise in 2D workflows (Sprites, Physics, UI).
Asset Pipeline
Professional-level knowledge of Unity Addressables.
Tooling
Proficiency in Editor Scripting (Extending the Unity Editor).
Platform
Proven experience shipping to iOS, Android, and WebGL.
- Candidates must be able to work as an independent contractor (responsible for their own taxes, equipment, and insurance).
- Ability to commit to full-time hours for the duration of the contract.
- Excellent communication skills for a 100% remote environment.
What We Offer- Consistent Workload: A full-time schedule within a defined project scope.
- Flexibility: 100% remote work.
- Creative Impact: A chance to build meaningful educational tools for the next generation.
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