Game Designer (Voxel-Based Game)

teams squared • Sri Lanka
Remote
Apply
AI Summary

We are seeking a Game Designer with a creative eye and strong experience in 3D asset creation to design visual assets for a voxel-based game. The ideal candidate will have a passion for stylized visuals and crafting coherent, block-style environments. The role involves collaborating with developers to ensure seamless integration with a custom-built game engine.

Key Highlights
Design voxel-style visual assets
Create 2D, 2.5D, and 3D assets using Blender
Collaborate with developers to ensure seamless integration
Technical Skills Required
Blender 3D modeling Textures Materials UV mapping Low-poly/voxel design techniques
Benefits & Perks
100% remote work
Competitive compensation package
Supportive environment for creative exploration and iterative improvement

Job Description


Job Description :

We are seeking a Game Designer with a creative eye and strong experience in 3D asset creation to design visual assets for a voxel-based game. This role is ideal for candidates who are passionate about stylized visuals and crafting coherent, block-style environments (similar to Minecraft), while collaborating with developers to ensure seamless integration with a custom-built game engine.


Responsibilities :


  • Design voxel-style visual assets aligned with a Minecraft-like aesthetic. 
  • Create 2D, 2.5D, and 3D assets using tools such as Blender. 
  • Design textures, materials, and models suitable for in-game use. 
  • Ensure visual consistency across environments, objects, and props. 
  • Export and prepare assets in formats suitable for engine integration. 
  • Collaborate closely with the Games Developer to align on technical constraints. 
  • Iterate on assets based on gameplay, performance, or engine feedback. 


Requirements :


  • Strong creative background in 3D design, digital art, or game asset development.
  • Proficiency in Blender or similar 3D modeling tools.
  • Understanding of core concepts such as textures, materials, UV mapping, and low-poly/voxel design techniques.
  • Ability to adapt creative output to technical constraints, such as poly count, memory usage, and performance.
  • Demonstrated ability to maintain visual consistency and style cohesion across game assets.
  • Strong attention to detail and responsiveness to iterative feedback.
  • Comfortable collaborating across disciplines in a remote team environment.

Benefits :


  • Opportunity for 100% remote work.
  • Competitive compensation package
  • Work closely with a technically innovative team on a creative and stylized game experience.
  • Supportive environment for creative exploration and iterative improvement.



If you are excited by voxel art, custom workflows, and the intersection of design and development, we’d love to hear from you.


Note: Only shortlisted candidates will be contacted for further discussions.

Teams Squared is an equal opportunity employer, valuing diversity and inclusivity.



Similar Jobs

Explore other opportunities that match your interests

Junior Motion Designer / Animator

Graphic Design
•
1h ago
Visa Sponsorship Relocation Remote
Job Type Contract
Experience Level Entry level

bytebrewit

Philippines

Lead Game Designer

Graphic Design
•
2h ago

Premium Job

Sign up is free! Login or Sign up to view full details.

•••••• •••••• ••••••
Job Type ••••••
Experience Level ••••••

Scopely

United Kingdom

UX/UI Designer (Enterprise)

Graphic Design
•
3h ago
Visa Sponsorship Relocation Remote
Job Type Full-time
Experience Level Mid-Senior level

Insight Global

United State

Subscribe our newsletter

New Things Will Always Update Regularly