Senior Software Developer for Laboratory and Engineering Software

jenike & johanson • United State
Remote
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AI Summary

Join Jenike & Johanson's research and development team as a Senior Software Developer specializing in laboratory and engineering software. Develop new software features for scientific and engineering design and analysis, working with technical and non-technical staff to determine individual components and requirements. Strong algorithmic and mathematical skills are required.

Key Highlights
Develop new software features for scientific and engineering design and analysis
Work with technical and non-technical staff to determine individual components and requirements
Strong algorithmic and mathematical skills are required
Technical Skills Required
Cocoa/CocoaTouch Xcode Git macOS Metal shaders GCD Custom views Mathematical/scientific algorithms
Benefits & Perks
Hybrid position with option for full-time or consulting arrangements
Remote work possible for candidates residing in the United States

Job Description


Jenike & Johanson is looking for a Developer specializing in laboratory and engineering software to join its research and development team. Recent experience developing for macOS strongly recommended, with a STEM background, and knowledge of scientific and engineering principles. Software isn't general business-logic and will require strong algorithmic and mathematical skills.


This is a hybrid position, however great talent is everywhere, and we are open to fully remote candidates who reside in the United States. This position is primarily intended for a full-time role, though we are open to consulting arrangements for qualified candidates.


Responsibilities:

  • Fully develop new software features for scientific and engineering design and analysis
  • Work with technical and non-technical staff to determine individual components and requirements
  • Solve basic and intermediate mathematical, spatial, and physics problems
  • Work independently on specific development targets
  • Unit test, debug, profile, and optimize new features and existing code
  • Utilize native frameworks, and learn new ones as they are introduced


Qualifications:

  • Minimum of 7-10 years professional experience.
  • Bachelor’s degree in computer science, technology or engineering
  • Experience developing libraries, frameworks and applications for Apple platforms, including GCD, custom views, and mathematical/scientific algorithms
  • Cocoa/CocoaTouch, Xcode 26, and Git mastery
  • Expertise with macOS and Xcode build systems, Xcode Cloud a plus
  • Experience writing Metal shaders a huge plus
  • Strong drive and willingness to learn
  • Good object design, data structure, and source control skills
  • Passion for building great, expressive UI in technical contexts
  • Willingness to solve complex problems and see feature development through to completion
  • Team-oriented attitude and skill working with non-technical staff to solve problems


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