Senior/Principal Game Designer

userwise • Romania
Remote
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AI Summary

Join UserWise as a Senior/Principal Game Designer to help create player-centric experiences. This full-time, remote position requires 3+ years of experience in designing features and building games for live-service games. Key responsibilities include designing core-loops, systems, gameplay, and rewards for casual/hybrid casual games.

Key Highlights
Design and develop core-loops, systems, gameplay, and rewards for casual/hybrid casual games
Collaborate with Design & Product Management to brainstorm, design, and iterate on features
Work with developers to ensure that designs are translated into code as per spec
Technical Skills Required
Unity JavaScript TypeScript PostgreSQL MongoDB Kubernetes Docker C# C++ .NET
Benefits & Perks
Market competitive, tax-free USD salaries
Paid Time Off
Performance Bonus
Annual Performance Reviews

Job Description


Job Description

We're looking for a Senior/Principal Game Designer to join and help us on our adventure to make great player-centric experiences! This is a full-time, remote position open to candidates based in the EU or Turkey. Join a globally distributed team working at the forefront of game innovation. We're looking for creative, self-driven, and collaborative problem-solvers.

About UserWise

UserWise is a fast-growing game services company that partners with top studios to scale and operate games reaching millions of players. We specialize in LiveOps, product strategy, game development, and monetization - with a strong focus on speed, quality, and creative impact. Our partners include iconic IPs and leading publishers across mobile and hybrid-casual games.

Location

Type: Full time - Remote

Location

Remote - open to all EU locations; residency preferable from Central and Eastern Europe or Turkey

Key Responsibilities

  • Design and develop core-loops, systems, gameplay, and rewards for casual/hybrid casual games
  • Own feature designs and drive it through the production cycle into release and live-ops
  • Collaborate with Design & Product Management to brainstorm, design, and iterate on features
  • Collaborate with UX and UI to build wireframes and flows that accentuate the feature design
  • Work with developers to ensure that designs are translated into code as per spec
  • Develop post-launch/live-ops features by Integrating events to support the game throughout its life-cycle
  • Pitch, communicate, and maintain a holistic view of the game design to facilitate production and vet ideas
  • Pitch and suggest ideas that can help overcome complex problems to create a better player experience
  • Deconstruct competitor game systems, loops, & features

Requirements

  • 3 plus years experience in designing features and building games for live-service games
  • Extensive understanding, skills, and experience with core-loop, gameplay, and systems design
  • Proven success in gameplay, game system design, balancing, and live-ops strategies
  • Experience on game engines like Unity is a plus
  • Player centric design and strong player empathy
  • Understanding other design areas outside gameplay and systems is a plus
  • Passion for playing and making games
  • Knowledge in latest mobile gaming trends
  • Excellent communication and interpersonal skills
  • English is the primary working language; candidates must be fluent in spoken and written English

Benefits

  • Market competitive, tax-free USD salaries
  • Paid Time Off
  • Performance Bonus
  • Annual Performance Reviews

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