Senior Game Designer

userwise • Germany
Remote
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AI Summary

Join UserWise as a Senior Game Designer to help create player-centric experiences. Design and develop core-loops, systems, gameplay, and rewards for casual/hybrid casual games. Collaborate with cross-functional teams to drive feature design and development.

Key Highlights
Design and develop core-loops, systems, gameplay, and rewards for casual/hybrid casual games
Collaborate with cross-functional teams to drive feature design and development
Develop post-launch/live-ops features by integrating events to support the game throughout its life-cycle
Technical Skills Required
Unity JavaScript TypeScript PostgreSQL MongoDB Kubernetes Docker C# C++ .NET
Benefits & Perks
Market competitive, tax-free USD salaries
Paid Time Off
Performance Bonus
Annual Performance Reviews

Job Description


Job Description

We're looking for a Senior Game Designer to join and help us on our adventure to make great player-centric experiences! This is a full-time, remote position open to candidates based in the EU or Turkey. Join a globally distributed team working at the forefront of game innovation. We're looking for creative, self-driven, and collaborative problem-solvers.

About UserWise

UserWise is a fast-growing game services company that partners with top studios to scale and operate games reaching millions of players. We specialize in LiveOps, product strategy, game development, and monetization - with a strong focus on speed, quality, and creative impact. Our partners include iconic IPs and leading publishers across mobile and hybrid-casual games.

Location

Remote - open to all EU locations

Type

Full time - Remote

Key Responsibilities

  • Design and develop core-loops, systems, gameplay, and rewards for casual/hybrid casual games
  • Own feature designs and drive it through the production cycle into release and live-ops
  • Collaborate with Design & Product Management to brainstorm, design, and iterate on features
  • Collaborate with UX and UI to build wireframes and flows that accentuate the feature design
  • Work with developers to ensure that designs are translated into code as per spec
  • Develop post-launch/live-ops features by Integrating events to support the game throughout its life-cycle
  • Pitch, communicate, and maintain a holistic view of the game design to facilitate production and vet ideas
  • Pitch and suggest ideas that can help overcome complex problems to create a better player experience
  • Deconstruct competitor game systems, loops, & features

Requirements

Requirements

  • Minimum of 3 years experience in designing features and building games for live-service games
  • Extensive understanding, skills, and experience with core-loop, gameplay, and systems design
  • Proven success in gameplay, game system design, balancing, and live-ops strategies
  • Experience on game engines like Unity is a plus
  • Player centric design and strong player empathy
  • Understanding other design areas outside gameplay and systems is a plus
  • Passion for playing and making games
  • Knowledge in latest mobile gaming trends
  • Excellent communication and interpersonal skills
  • English is the primary working language; candidates must be fluent in spoken and written English

Benefits

  • Market competitive, tax-free USD salaries
  • Paid Time Off
  • Performance Bonus
  • Annual Performance Reviews

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