Lead UX/UI Designer for AAA Open-World Production

Virtuos France France
Remote
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AI Summary

We are seeking a Lead UX/UI Designer to oversee the user experience, interface quality, and visual communication across a large-scale AAA open-world production. The ideal candidate will have 7+ years of experience in the game industry as a UX or UI Designer, with a strong portfolio and excellent communication skills.

Key Highlights
Lead UX/UI team
Define and maintain UX/UI pipeline
Establish Sprint-by-Sprint priorities
Review and validate UX/UI deliverables
Technical Skills Required
Adobe Creative Suite Figma Office Suite JavaScript TypeScript Node.js React Vue.js PostgreSQL MongoDB Kubernetes
Benefits & Perks
Work at Virtuos Paris studio
Contribute to the world's biggest AAA titles in gaming
End-of-project celebrations, teambuilding outings, and studio bonding activities
Gaming corners with consoles and a common area
Comprehensive medical healthcare provided for all staff
Remote work is possible
Relocation support
Career and international mobility opportunities with Virtuos

Job Description


As a Lead UX/UI Designer, you will oversee the user experience, interface quality, and visual communication across a large-scale AAA open-world production. Working closely with Design, Art, Tech, and Production leadership, you will ensure the game’s UI, visual identity, and overall player experience are intuitive, accessible, and aligned with the project’s creative vision.

You will structure the UX/UI pipeline, define best practices, and lead a team of designers in delivering polished, high-quality features that meet gameplay, technical, visual, and certification requirements.

Responsibilities

  • Lead, mentor, and coordinate the UX/UI team, ensuring clarity in roles, expectations, and day-to-day support.
  • Define and maintain the UX/UI production pipeline, including workflows related to localization, certification (certs), and implementation.
  • Establish Sprint-by-Sprint priorities for the UI team in collaboration with producers and directors.
  • Review and validate all UX/UI deliverables, ensuring consistency, readability, visual polish, and proper integration into the engine.
  • Create and maintain UX guidelines, UI style guides, visual identity documentation, and best-practice references for cross-disciplinary teams.
  • Oversee visual communication aspects such as graphic design, motion design, and typography across UI features.
  • Participate in Sprint Planning and coordinate UX/UI needs and dependencies across Design, Art, Engineering, and Localization.
  • Write and follow up on Conditions of Satisfaction (CoS) for UX/UI tasks and ensure backlog alignment.
  • Act as a key UX/UI point of reference for internal teams and partner studios, and serve as a secondary PoC for client-side stakeholders.
  • Ensure UI assets and flows are compatible with localization constraints and platform certification requirements.
  • Prepare and deliver clear UX/UI reports, documentation, and presentations for Directors, Producers, and external partners.
  • Support the improvement of UX/UI tools, workflows, and visual communication practices across the project.


Qualifications

  • 7+ years of experience in the game industry as a UX or UI Designer.
  • At least one shipped AAA title as UI or UX Designer.
  • Previous team leadership or management experience.
  • Mastery of Adobe Creative Suite, Figma, and Office Suite.
  • Excellent written and verbal communication skills; English required.


Personal Qualities

  • Strong attention to user needs and team well-being.
  • Ability to anticipate UX/UI requirements based on planned features and gameplay constraints.
  • Keen eye for detail, readability, and visual aesthetics.
  • Excellent interpersonal and communication skills.
  • Self-driven, organized, and autonomous.
  • Broad creative culture (games, film, art, design, technology, etc.).
  • Proactive awareness of emerging tools, trends, and visual communication practices.


About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.

About Our Team

Founded in 2010 and later acquired by Virtuos in 2017, our Paris studio is located within the lush confines of Parc Saint-Christophe in Cergy – close to the city center of Paris and easily reachable by public transport.

Our studio has a full suite of capabilities to undertake projects of varying scopes, including co-developments, adaptations, and remasters of AAA games. A great example of this is our recently launched homemade game, Mahokenshi, which was released in January 2023.

Virtuos Paris houses a team of experts from technical artists and game designers to engineers. Our Paris studio takes pride in its engineering team’s depth of experience, which has been providing its rich expertise in re-engineering and adaptation, as well as in gameplay mandates to our global partners to bring some of the world’s top AAA games to life.

What We Offer

  • Work at Virtuos Paris studio, close to the city center of Paris - the iconic capital of France
  • Contribute to the world’s biggest AAA titles in gaming
  • End-of-project celebrations, teambuilding outings, and studio bonding activities
  • Gaming corners with consoles and a common area
  • Comprehensive medical healthcare provided for all staff
  • Remote work is possible
  • Relocation support
  • Career and international mobility opportunities with Virtuos Internal Mobility Program


People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

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