Senior Gameplay Engineer (Unreal) - AAA Console Game Development

game path • United State
Remote
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AI Summary

Join a major AAA console developer as a Senior Gameplay Engineer to develop and implement high-quality gameplay systems and mechanics in Unreal Engine. Collaborate with designers, artists, and other programmers to create immersive gaming experiences. 4+ years of professional C++ programming experience in Unreal Engine required.

Key Highlights
Develop and implement high-quality gameplay systems and mechanics in Unreal Engine
Collaborate with designers, artists, and other programmers to create immersive gaming experiences
Profile and debug performance-critical code for smooth console experiences
Technical Skills Required
C++ Unreal Engine Gameplay Ability System (GAS) Behavior Trees Niagara particles Perforce Git Agile workflows
Benefits & Perks
Remote work
US work eligibility
Occasional team syncs

Job Description


Game Path is working with a major AAA console developer based in the US actively seeking a Senior Gameplay Engineer (Unreal) to join their growing team on a new unannounced project.


The role is permanent and fully remote within the US.


As a Senior Gameplay Engineer, you will be responsible for developing and implementing high-quality gameplay systems and mechanics in our console games. You will work closely with game designers, artists, and other programmers to create engaging and immersive gaming experiences for our players.


Key Responsibilities

  • Implement and optimize gameplay systems using Unreal Engine's C++ and Blueprint workflows.
  • Collaborate with designers and artists to prototype features like AI behaviors, character and vehicle movement and multiplayer interactions.
  • Profile and debug performance-critical code for smooth console experiences.
  • Integrate audio, animation, and physics systems to deliver responsive, immersive gameplay.
  • Participate in code reviews, maintain clean architecture, and support live ops updates.


Required Skills & Experience:

  • 4+ years professional C++ programming in Unreal Engine (UE4/UE5).
  • Proven shipped titles on console (PS5/Xbox preferred).
  • Strong grasp of gameplay frameworks: Gameplay Ability System (GAS), Behavior Trees, Niagara particles.
  • Experience with console optimization: LODs, occlusion culling, memory budgeting.
  • Familiarity with version control (Perforce/Git) and Agile workflows.


Preferred Qualifications

  • Shipped AAA or mid-core console game.
  • US work eligibility; fully remote with occasional team syncs.
  • Bonus: Animation Blueprint expertise or shader knowledge.


If you are a self-motivated and experienced gameplay programmer with a passion for video games, we would love to hear from you.


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