2D Animator (Hand-Drawn Sprite Sheets) for Indie Game Studio

Twine • New Zealand
Remote
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AI Summary

Join Twine, a leading freelance marketplace, as a 2D animator to create hand-drawn, frame-by-frame sprite sheets for enemy characters in a sidescrolling game. Collaborate with the game development team to ensure animations align with gameplay requirements and visual style.

Key Highlights
Create hand-drawn, frame-by-frame 2D sprite sheets for enemy characters
Animate walk, attack, and idle cycles with smooth transitions
Collaborate with the game development team
Technical Skills Required
Adobe Animate Toon Boom 2D frame-by-frame animation

Job Description


Join a passionate indie game studio as a 2D animator, focusing on hand-drawn, frame-by-frame sprite sheets for enemy characters in a sidescrolling game. This role is ideal for animators who appreciate classic video game aesthetics and want to contribute to a debut title that values originality and quality. You will be responsible for animating walk, attack, and idle cycles, ensuring each character movement is fluid and expressive. The project emphasizes a traditional, hand-animated feel rather than rigged or Spine-based animation, offering creative freedom to bring unique enemy designs to life.

Responsibilities

  • Create hand-drawn, frame-by-frame 2D sprite sheets for enemy characters
  • Animate walk, attack, and idle cycles with smooth transitions
  • Collaborate with the game development team to ensure animations align with gameplay requirements and visual style
  • Deliver polished, production-ready sprite sheets in the required formats
  • Iterate on feedback to refine animations and maintain consistency across characters
  • Manage time effectively to meet project milestones and deadlines

Skills And Requirements

  • Demonstrated experience in 2D frame-by-frame animation, preferably for games or interactive media
  • Strong portfolio showcasing hand-drawn animation and sprite sheet work
  • Proficiency with industry-standard animation software (e.g., Adobe Animate, Toon Boom, or similar)
  • Ability to create expressive character movements and cycles without relying on rigging or skeletal animation
  • Understanding of classic video game animation styles and an eye for detail
  • Excellent communication skills and ability to work remotely with a distributed team
  • Self-motivated, organized, and able to deliver high-quality work within set timelines
  • Availability for a single project with potential for future collaboration

About Twine

Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.

Our Mission

Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.

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