Senior Game Designer

morphionix • India
Remote
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AI Summary

Design and develop game mechanics, create engaging level designs, and collaborate with the game development team. Proven experience as a Game Designer is required. Strong understanding of game mechanics and systems design is necessary.

Key Highlights
Design and document gameplay systems
Collaborate with programmers and artists
Playtest, balance, and iterate on gameplay
Key Responsibilities
Design and document gameplay systems
Create and maintain clear game design documentation
Collaborate with programmers and artists
Technical Skills Required
Game engines/tools (e.g., Unity, Unreal, or similar) Game mechanics, systems design, and player experience
Benefits & Perks
3-months paid contract role
Fully remote work
Nice to Have
Experience in (mobile / PC / console)
Experience with balancing, economy design, or level design

Job Description


Company Description

Morphionix - We are a Software Development Company with focus on Games, Apps and web development.


Role Description

This is a 3-months paid contract role for a Sr Game Designer. The position is fully remote. The Sr Game Designer will be responsible for developing and refining game mechanics, creating engaging level designs, and collaborating closely with the game development team. The candidate will help design gameplay systems for both PC/Console and mobile games, ensuring fun and innovative player experiences.


Responsibilities

  • Design and document gameplay systems, mechanics, and features
  • Create and maintain clear game design documentation (GDD, specs, flowcharts, etc.)
  • Collaborate with programmers and artists to implement and refine features
  • Playtest, balance, and iterate on gameplay based on feedback and data
  • Contribute ideas to improve player experience, engagement, and retention
  • Help debug and polish game features during development

Requirements

  • Proven experience as a Game Designer (shipped titles is a must)
  • Strong understanding of game mechanics, systems design, and player experience
  • Ability to communicate ideas clearly in writing and verbally
  • Experience working with cross-functional teams
  • Familiarity with game engines/tools (e.g., Unity, Unreal, or similar) is a plus
  • Self-motivated and able to work independently within a short contract timeline

Nice to Have

  • Experience in (mobile / PC / console)
  • Experience with balancing, economy design, or level design
  • technical design experience

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