We are Beef Noodle Studios, a company that creates fun co-op multiplayer games. We are looking for a Senior Game Engineer to architect and implement extensible systems in our space-themed simulation game. The role involves working with Unity and Photon Quantum engines, profiling and optimizing code, and creating useful tooling for the team.
Key Highlights
Key Responsibilities
Technical Skills Required
Benefits & Perks
Nice to Have
Job Description
Company Description
We are Beef Noodle Studios. We make fun co-op multiplayer games you can play with your friends!
Game Description
We are making a co-op space themed simulation game where players and systems collide to make an endless storytelling engine.
Role Description
This is a fully remote role for a Senior Game Engineer. Our tech stack includes Unity engine and the Photon Quantum deterministic engine that interfaces with Unity. The role involves architecting and implementing extensible systems both within and outside of the Quantum simulation, profiling and optimizing hot code paths, and writing useful and extensible tooling for engineers, designers and artists.
Salary and Benefits:
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Annualized $110-150k depending on level and impact potential. This role comes with the following benefits for US-based employees (we cover 100% medical insurance, 99% dental insurance, 99% eye insurance, and we do have a 401k plan).
Role Requirements:
6+ years of Unity experience (at least 2 in a professional setting).
6+ years of game engineering experience.
Excellent communicator.
Expert at C#.
Excellent systems design skills.
Very strong work ethic.
Very strong desire to learn and level up their skills.
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Extremely collaborative and not defensive about code.
Passionate about game making and game design.
Passionate about coding as a craft.
Very familiar with different code design patterns.
Prides themselves on being a great teammate / employee.
Life long learner mentality.
Recommended for this role:
Has worked with an ECS architecture at the professional level.
Very familiar with deterministic game engines and determinism as a paradigm in general.
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