Senior Cross-Platform Engine Developer (Cocos2d-x)

crossing hurdles โ€ข Canada
Remote
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AI Summary

Design, develop, and maintain game engine features using Cocos2d-x in C++. Optimize memory usage, rendering performance, and platform-specific integrations across multiple devices. Collaborate with cross-functional teams to implement and refine game features.

Key Highlights
Design and develop game engine features using Cocos2d-x in C++
Optimize memory usage, rendering performance, and platform-specific integrations
Collaborate with designers, artists, and QA teams to implement and refine game features
Key Responsibilities
Design, develop, and maintain game engine features using Cocos2d-x in C++
Optimize memory usage, rendering performance, and platform-specific integrations across multiple devices
Ensure scalable and maintainable game architectures suitable for global game releases
Collaborate with designers, artists, and QA teams to implement and refine game features
Diagnose, troubleshoot, and resolve complex engine-related issues across platforms
Stay updated on advancements in game engine technologies and recommend improvements
Communicate technical concepts clearly in both written and verbal formats within a distributed team environment
Technical Skills Required
Cocos2d-x C++ Computer Graphics Rendering Pipelines Memory Optimization Cross-Platform Development
Benefits & Perks
$50-$120/hour
Remote work

Job Description


Position: Cross-Platform Engine Developer (Cocos2d-x)

Type: Permanent

Compensation: $50 โ€“ $120/hour

Location: Remote

Commitment: 10-40 hours/week


Role Responsibilities

  • Design, develop, and maintain game engine features using Cocos2d-x in C++.
  • Optimize memory usage, rendering performance, and platform-specific integrations across multiple devices.
  • Ensure scalable and maintainable game architectures suitable for global game releases.
  • Collaborate with designers, artists, and QA teams to implement and refine game features.
  • Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.
  • Stay updated on advancements in game engine technologies and recommend improvements.
  • Communicate technical concepts clearly in both written and verbal formats within a distributed team environment.


Requirements

  • Proven experience developing with Cocos2d-x and C++ in high-performance game projects.
  • Strong background in computer graphics, rendering pipelines, and memory optimization.
  • Hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms.
  • Deep understanding of cross-platform development challenges and solutions.
  • Excellent written and verbal communication skills.
  • Strong problem-solving skills and attention to detail in complex technical environments.
  • Ability to work effectively in a remote, fast-paced, globally distributed team.


Application Process

  • Upload resume
  • Interview (15 min)
  • Submit form

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