We are seeking a Cross-Platform Engine Developer with expertise in Cocos2d-x and C++ to support the development of high-performance 2D and lightweight 3D games. This role focuses on engine-level architecture, rendering optimization, and scalable cross-platform deployment. The ideal candidate has deep experience in performance tuning, memory management, and graphics systems.
Key Highlights
Key Responsibilities
Technical Skills Required
Benefits & Perks
Nice to Have
Job Description
- Role : Cross-Platform Engine Developer (Cocos2d-x) - Remote
- Employment Type: Contract
- Work Arrangement: Remote
- Location : Global (Remote)
- Compensation: $50–$150 per hour,
Job Summary
We are seeking a Cross-Platform Engine Developer with strong expertise in Cocos2d-x and C++ to support the development of high-performance 2D and lightweight 3D games. This role focuses on engine-level architecture, rendering optimization, and scalable cross-platform deployment across mobile, desktop, and console environments.
The ideal candidate has deep experience in performance tuning, memory management, and graphics systems, and thrives in distributed development environments.
Key Responsibilities
- Design, develop, and maintain engine-level systems using Cocos2d-x and C++.
- Architect scalable, modular game frameworks for cross-platform releases.
- Optimize rendering pipelines, memory usage, and CPU/GPU performance.
- Implement platform-specific integrations for iOS, Android, desktop, and console.
- Troubleshoot and resolve complex engine and performance issues.
- Collaborate with designers, artists, QA, and other engineers to implement technical solutions.
- Participate in code reviews and contribute to best practices.
- Document technical systems and communicate architectural decisions clearly.
Interested in remote work opportunities in Development & Programming? Discover Development & Programming Remote Jobs featuring exclusive positions from top companies that offer flexible work arrangements.
Required Qualifications
- Professional experience developing with Cocos2d-x.
- Strong proficiency in C++ and object-oriented design principles.
- Deep understanding of rendering pipelines, graphics APIs, and memory optimization.
- Experience deploying cross-platform titles (mobile, desktop, console).
- Proven ability to diagnose and resolve complex technical challenges.
- Strong written and verbal communication skills.
- Ability to work independently in a remote, distributed team.
Browse our curated collection of remote jobs across all categories and industries, featuring positions from top companies worldwide.
Preferred Qualifications
- Experience with hybrid 2D/3D systems in Cocos2d-x.
- Background in engine customization or low-level graphics programming.
- Experience optimizing for resource-constrained environments.
- Familiarity with version control systems (e.g., Git).
- Track record of shipping commercial titles.
Additional Information
- This is a contract engagement.
- Candidates must be legally authorized to work in their country of residence.
- Time zone alignment requirements (if applicable) will be discussed during interviews.
Equal Opportunity Statement
We are committed to equal employment opportunity and consider all qualified applicants without regard to race, religion, gender, gender identity, sexual orientation, age, disability, national origin, or any other protected characteristic under applicable law.
Apply Now!
Similar Jobs
Explore other opportunities that match your interests
talent bridge
talent bridge