Level Designer / Game Designer (Hybrid-Casual Puzzle)

small steps games Türkiye
Remote
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AI Summary

Seeking a creative Level Designer/Game Designer for a remote team to design and build engaging hybrid-casual puzzle levels in Unity. Responsibilities include level construction, creative collaboration on mechanics and themes, and iterating based on feedback. Requires proven experience in hybrid-casual puzzle level design, Unity proficiency, and understanding of puzzle logic.

Key Highlights
Design and build hybrid-casual puzzle levels in Unity
Collaborate on new mechanics, themes, and game loops
Iterate on designs based on playtesting and feedback
Key Responsibilities
Design and build levels directly within Unity, ensuring a smooth and satisfying player experience.
Participate in ideation meetings, contributing fresh ideas for new mechanics, themes, and game loops.
Refine and iterate on level designs based on playtesting and team feedback.
Technical Skills Required
Unity
Nice to Have
Proficiency in English (both written and spoken).
Familiarity with GitHub.

Job Description


Level Designer / Game Designer (Hybrid-Casual Puzzle)


About the Role

We are looking for a creative and detail-oriented Level Designer / Game Designer to join our remote team. Your primary focus will be designing and building engaging levels for our hybrid-casual puzzle games within Unity.


What You Will Do

  • Level Construction: Design and build levels directly within Unity, ensuring a smooth and satisfying player experience.
  • Creative Collaboration: Participate in ideation meetings, contributing fresh ideas for new mechanics, themes, and game loops.
  • Level Iteration: Refine and iterate on level designs based on playtesting and team feedback.


What We Are Looking For

  • Proven Experience: You must have a portfolio or specific examples showing hybrid-casual puzzle levels you have previously designed.
  • Unity Proficiency: Strong experience in building and arranging levels inside the Unity editor.
  • Puzzle Logic: A deep understanding of puzzle flow and what makes a level engaging for casual players.
  • Remote Ready: Ability to work effectively in a fully remote environment.


Nice to Have

  • Proficiency in English (both written and spoken).
  • Version Control: Familiarity with GitHub.


You can apply also via email.

bilal@smallstepsgames.com


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