Join our team as a Junior Game Developer to develop, maintain, and optimize 2D game features using Java and libGDX frameworks. Collaborate with AI specialists to design engaging game interactions and collect high-quality training data. Develop basic game mechanics and troubleshoot code to ensure optimal performance and reliability.
Key Highlights
Key Responsibilities
Technical Skills Required
Benefits & Perks
Nice to Have
Job Description
Junior Game Developer (Java / libGDX) [$20 - $120/hr]
Role Responsibilities
- Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks
- Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data
- Implement basic game mechanics including sprite management, game loops, and input handling
- Troubleshoot and debug code to ensure optimal performance and reliability of game modules
- Participate in code reviews and contribute to the improvement of internal coding standards
- Document technical processes and game development workflows clearly for cross-functional teams
- Communicate effectively with team members, providing regular status updates and seeking feedback
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- Basic knowledge of Java programming and object-oriented principles
- Hands-on experience with libGDX through coursework, personal projects, or prototypes
- Understanding of fundamental game development concepts such as game loops, sprites, and input management
- Strong written and verbal communication skills, with a focus on clear technical documentation
- Ability to work collaboratively in a fully remote team environment
- Demonstrated interest and initiative in building games or interactive applications
- Willingness to complete an AI interview as part of the selection process
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- Portfolio of small games or demo projects (GitHub links or playable demos encouraged)
- Familiarity with vectors, collision detection, or basic 2D physics
- Experience using Git for version control and collaborative development
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