Junior Game Developer (Java/libGDX)

great value hiring • United State
Remote
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AI Summary

Join our team as a Junior Game Developer to develop, maintain, and optimize 2D game features using Java and libGDX frameworks. Collaborate with AI specialists to design engaging game interactions and collect high-quality training data. Develop basic game mechanics and troubleshoot code to ensure optimal performance and reliability.

Key Highlights
Develop, maintain, and optimize 2D game features
Collaborate with AI specialists
Troubleshoot and debug code
Key Responsibilities
Develop, maintain, and optimize simple 2D game features
Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data
Implement basic game mechanics including sprite management, game loops, and input handling
Troubleshoot and debug code to ensure optimal performance and reliability of game modules
Document technical processes and game development workflows clearly for cross-functional teams
Communicate effectively with team members, providing regular status updates and seeking feedback
Technical Skills Required
Java libGDX Git
Benefits & Perks
$20-$120/hr
Remote work
Nice to Have
Portfolio of small games or demo projects (GitHub links or playable demos encouraged)
Familiarity with vectors, collision detection, or basic 2D physics

Job Description


Junior Game Developer (Java / libGDX) [$20 - $120/hr]

Role Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data
  • Implement basic game mechanics including sprite management, game loops, and input handling
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules
  • Participate in code reviews and contribute to the improvement of internal coding standards
  • Document technical processes and game development workflows clearly for cross-functional teams
  • Communicate effectively with team members, providing regular status updates and seeking feedback

Good Candidature

  • Basic knowledge of Java programming and object-oriented principles
  • Hands-on experience with libGDX through coursework, personal projects, or prototypes
  • Understanding of fundamental game development concepts such as game loops, sprites, and input management
  • Strong written and verbal communication skills, with a focus on clear technical documentation
  • Ability to work collaboratively in a fully remote team environment
  • Demonstrated interest and initiative in building games or interactive applications
  • Willingness to complete an AI interview as part of the selection process

Nice To Have

  • Portfolio of small games or demo projects (GitHub links or playable demos encouraged)
  • Familiarity with vectors, collision detection, or basic 2D physics
  • Experience using Git for version control and collaborative development

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