Unity Game Developer

sourced United State
Remote
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AI Summary

We are hiring a Unity Game Developer to build games and interactive experiences in Unity. The role involves implementing gameplay systems, mechanics, and features in Unity using C#. The ideal candidate should have 3+ years of experience building production games in Unity and a strong C# proficiency.

Key Highlights
Implement gameplay systems, mechanics, and features in Unity using C#
Build and maintain game tools, editor extensions, and pipelines
Optimise performance across platforms (mobile, console, PC, web)
Key Responsibilities
Implement gameplay systems, mechanics, and features in Unity using C#
Build and maintain game tools, editor extensions, and pipelines
Optimise performance across platforms (mobile, console, PC, web)
Diagnose and resolve gameplay and engine-level bugs
Conduct code reviews and contribute to architectural decisions
Partner with designers, artists, and producers throughout development
Technical Skills Required
C# Unity Git Plastic Unity profiling and optimisation tools
Benefits & Perks
Competitive salary commensurate with experience, qualifications, and location
Performance-based bonus structure
Annual learning & development stipend
Health and wellness benefits

Job Description


  • Role: Unity Game Developer
  • Location: Remote
  • Employment Type: Full-time


Compensation: Competitive salary commensurate with experience, qualifications, and location. Indicative range: $90,000 – $150,000 (USD equivalent), plus benefits.



Role Overview

We are hiring a Unity Game Developer to build games and interactive experiences in Unity. The role spans gameplay programming, system implementation, and the polish that takes a prototype to a shipped product.


Key Responsibilities

- Implement gameplay systems, mechanics, and features in Unity using C#

- Build and maintain game tools, editor extensions, and pipelines

- Optimise performance across platforms (mobile, console, PC, web)

- Diagnose and resolve gameplay and engine-level bugs

- Conduct code reviews and contribute to architectural decisions

- Partner with designers, artists, and producers throughout development


Required Skills and Qualifications

- 3+ years building production games in Unity

- Strong C# proficiency and Unity engine experience

- Experience shipping games on at least one platform (mobile, console, PC, web)

- Familiarity with Unity profiling and optimisation tools

- Working knowledge of version control (Git, Plastic) and CI for games

- Solid understanding of game architecture and design patterns


What You'll Bring

- Curiosity to dig into systems and turn findings into shipped improvements

- Strong written communication and ability to explain technical decisions

- A test-and-learn mindset; you ship fast, measure, and iterate

- Comfort working asynchronously across time zones


What We Offer

- Fully remote, flexible work hours

- Performance-based bonus structure

- Annual learning & development stipend

- Health and wellness benefits (varies by location)

- Opportunity to work on high-scale, real-world impact projects


Equal Opportunity Statement

This is an equal opportunity role. Applications are welcomed from all qualified individuals regardless of race, color, ethnicity, nationality, gender, gender identity or expression, sexual orientation, age, religion, disability, marital status, or any other characteristic protected by applicable law. All hiring decisions are based solely on qualifications, skills, and demonstrated ability.


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