Senior Cross-Platform Game Programmer

micro1 • Latin America
Remote
This Job is No Longer Active This position is no longer accepting applications
AI Summary

Join our customer's team as a Cross-Platform Game Programmer to drive cutting-edge AI training and virtual development within the gaming industry. Create detailed and realistic AI training prompts and develop robust evaluation rubrics to assess AI-generated solutions. Utilize the Cocos2d-x engine's scene graph, action system, and asset management capabilities to maximize training fidelity.

Key Highlights
Create detailed and realistic AI training prompts
Develop robust evaluation rubrics
Utilize Cocos2d-x engine's capabilities
Key Responsibilities
Create detailed and realistic AI training prompts
Develop robust evaluation rubrics
Execute and validate tasks created by yourself and other experts within a sophisticated virtual environment
Collaborate remotely with other domain experts
Document workflows, best practices, and findings in a clear, articulate manner
Technical Skills Required
C++ Cocos2d-x Lua JavaScript
Benefits & Perks
Remote work
Contractor position
Nice to Have
Familiarity with Lua or JavaScript bindings in Cocos2d-x
Background in AI/ML data creation, validation, or training task design
Experience with collaborative virtual R&D environments or simulation platforms

Job Description


Job Title: Cross-Platform Game Programmer


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Cross-Platform Game Programmer, where your expertise will drive cutting-edge AI training and virtual development within the gaming industry. You will leverage your advanced Cocos2d-x and C++ skills to design, author, and execute realistic game programming scenarios, directly contributing to AI evaluation and training processes.


Key Responsibilities:

  • Create detailed and realistic AI training prompts simulating complex game development scenarios, including sprite management, physics, animations, scene transitions, UI elements, and core game logic.
  • Develop robust evaluation rubrics to assess AI-generated solutions and ensure industry-standard quality.
  • Execute and validate tasks created by yourself and other experts within a sophisticated virtual environment.
  • Utilize the Cocos2d-x engine’s scene graph, action system, and asset management capabilities to maximize training fidelity.
  • Collaborate remotely with other domain experts, sharing written and verbal insights to continually refine processes and benchmarks.
  • Document workflows, best practices, and findings in a clear, articulate manner to support AI system learning and team knowledge base.
  • Participate in reviews and provide constructive feedback on peer-created tasks and AI outputs.


Required Skills and Qualifications:

  • Expert-level proficiency in C++ and strong command of the Cocos2d-x game engine.
  • Proven experience authoring or executing game logic involving graphics, physics, or UI in cross-platform environments.
  • Exceptional written and verbal communication skills, with attention to clarity and detail.
  • Demonstrated ability to work autonomously in a remote, geographically distributed team setting.
  • Solid understanding of game engine architecture, asset pipelines, and optimization techniques.
  • Experience building or applying evaluation rubrics for technical work.
  • Commitment to high-quality code, documentation, and knowledge sharing.


Preferred Qualifications:

  • Familiarity with Lua or JavaScript bindings in Cocos2d-x.
  • Background in AI/ML data creation, validation, or training task design.
  • Experience with collaborative virtual R&D environments or simulation platforms.

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