We are seeking a creative and ambitious UI/UX Designer to join our growing team and shape the user experience of our flagship mobile game, Venue: Relaxing Design Game. You will collaborate with product managers and engineers to create elegant interfaces, build wireframes and prototypes, and implement UI in Unity. The ideal candidate has 3+ years of gaming industry experience, strong visual design skills, and proficiency in Figma and Unity.
Key Highlights
Key Responsibilities
Technical Skills Required
Benefits & Perks
Nice to Have
Job Description
Company Description
About Superbloom
Superbloom is a mobile game studio founded by two female gaming veterans who have held leadership roles at EA, Glu, New York Times and Dots.
At Superbloom, we believe women deserve more diverse & elevated games they are proud to play. We are passionate about creating games with real-life interests that connect players.
We believe that the best work is done through open collaboration, honest respectful communication and intentional inclusivity of the team regardless of one's race, nationality, gender identity, sexual orientation, age, physical attribute or religious beliefs.
Come join us in our journey of building the next generation of innovative and relaxing games for women.
The Role
We’re looking for a creative and ambitious **UI UX Designer** to join our growing team on a journey to make our flagship title Venue: Relaxing Design Game an everlasting design game franchise.
You will play a key role in creating delightful and meaningful experience for the game. You will have the unique opportunity of bringing big impact to a small and growing company that aims to change gaming landscape for women. You will be reporting to Lead UIUX Designer and the role is available as a full time contractor, remotely based in the UK or EU or EEU.
Responsibilities
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- Collaborate with Product Managers and Engineering team to create elegant user interface and experience that are flexible and efficient
- Keep up to date on market trends and best practices, leverage the insights from play testing and player research to inform game’s roadmap and feature designs.
- Build clear and comprehensive wireframes, user flows, prototypes and design documentation for our first title
- Work hands-on with developers and artists in the core team to implement user interfaces into the game
- Incorporate iterative design, live data and user testing throughout the development process to validate assumptions and make the best experience possible
What You Bring
- 3+ years of experience as a UX UI Designer in the gaming industry
- Excellent visual design skills with sensitivity to game mechanics and systems
- Fluent in Figma, Adobe suite or similar art production tools
- Strong interest in user-centered design and player experience
- Up-to-date knowledge with the latest UI trends, techniques and technologies
- Bonus points for experience in motion graphics.
- Thrives in small, autonomous, and highly productive teams
- Strong curiosity to AI tools is a big plus
- Have open collaborative working style and have excellent communication skills
- Passion for games, obsession with quality
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Must Haves
- Strong familiarity with mobile games
- Proficiency in UX design tools like Figma for wireframes, prototyping, flowcharts, etc.
- Experience in integrating UI in Unity
- Games industry background
- Basic knowledge of animation in order to bring UI to life
- Please send a portfolio/ link of your work samples/ case studies from published projects to be considered for this role
What We Offer
- Opportunity to build a game that’s loved and played by millions of players around the world
- Culture of openness and inclusivity and shared value to make gaming industry more diverse and safer place
- Working with a competent, open and collaborative team
- Fully remote work with flexible hours
- 20 days PTO plus local holidays
- One week of company-wide recharge time at the end of December
- Annual in-person company retreat
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