Heavenly YIN Studios seeks a Unity Developer to collaborate on game development projects, implement gameplay features, and troubleshoot technical issues. The role requires strong programming fundamentals, experience with Unity and C#, and a willingness to learn AR development. The ideal candidate is a self-motivated individual with excellent problem-solving skills and attention to detail.
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Key Responsibilities
Technical Skills Required
Benefits & Perks
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Job Description
Company Description Heavenly YIN Studios is focused on helping aspiring developers gain practical experience to enter the games and interactive media industry. The studio provides a collaborative environment where volunteers can contribute to real projects and build their portfolios. Team members work with modern tools and workflows commonly used in professional game development. The studio values learning, mentorship, and peer support to help each contributor grow their skills and confidence.
Role Description This is a volunteer, remote Unity Developer role. The Unity Developer will collaborate with a distributed team to implement gameplay features, refine existing systems, and troubleshoot technical issues. Day-to-day tasks may include building and testing game mechanics, working on mobile game builds, experimenting with augmented reality features, and contributing to level design and scene composition. The role also involves writing clean, maintainable code, participating in code reviews, and coordinating with artists, designers, and other developers using online communication tools. Volunteers are encouraged to bring ideas, learn new techniques, and take ownership of tasks that support both project goals and their professional development.
Qualifications
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- Programming fundamentals, including Object-Oriented Programming (OOP) and general Programming skills relevant to Unity and C#.
- Experience or strong interest in Mobile Game Development, including performance considerations and platform-specific requirements.
- Familiarity with Augmented Reality (AR) concepts and tools, or willingness to learn AR development within Unity.
- Level Design skills, such as building engaging environments, balancing gameplay, and working with Unity’s scene and prefab systems.
- Basic experience with Unity Engine (C# scripting, prefabs, scenes, UI) and version control tools (e.g., Git).
- Ability to work independently in a remote setting, manage time effectively, and communicate clearly in a collaborative team environment.
- Strong problem-solving mindset, attention to detail, and openness to feedback and iterative improvement.
- Any prior personal, academic, or portfolio projects in game development are highly beneficial; formal education is welcome but not required.
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