Develop immersive VR gameplay and systems for multiplayer games using Unity. Collaborate with cross-functional teams to design and optimize features for Quest 2-3 headsets. Lead technical solutions with a gameplay-first approach and strong C# expertise.
Key Highlights
Key Responsibilities
Technical Skills Required
Benefits & Perks
Nice to Have
Job Description
Studio Squido is looking for a Unity Programmer to join our team of 40 people specializing in the development of virtual and mixed reality (VR/MR) video games. This position will primarily focus on gameplay and systems development for a VR game.
Responsibilities
- Develop gameplay and systems features in Unity adapted for VR that meet the project's requirements with a "gameplay first" approach.
- Develop optimized features taking into consideration the pillars of our game, including the technical capacity of the headset (Quest 2-3) and multiplayer.
- Carefully plan and document code architecture to facilitate its maintenance and team development.
- Collaborate with artists, game designers, and project managers to design and prototype features.
- Continuously present your learnings, technical problems, ideas, improvements, and optimizations to the rest of the team.
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Required Skills
- At least 2 years of experience in video game development on Unity.
- At least 1 year of experience in multiplayer games
- Keen sense of gameplay and parameters for a good user experience.
- Advanced experience in C# programming.
- Skills in debugging, optimization, and performance profiling.
- Excellent ability to solve complex problems.
- Team spirit and excellent communication skills.
- Fluency in English.
- VR experience is a plus.
- Experience with live-ops games is a plus.
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Working Conditions
- Salary between $60k and $90k depending on experience.
- 100% remote work, possibility of coworking in Montreal and in-person team meetings.
- Full-time.
- Truly flexible schedule.
- 3 weeks of vacation + 1 week at Christmas.
- Group insurance.
- Creative freedom and autonomy.
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