Technical Artist/Rigger

Mage • Greater Izmir
Visa Sponsorship Relocation
This Job is No Longer Active This position is no longer accepting applications

Job Description

About Mage

Founded in 2022, our team consists of industry veterans that have proven records of success. At Mage, we believe that success in our industry is achieved through a combination of excellent people, hard work and continuous product optimization. We’re committed to fostering a culture that values innovation and excellence as we continue to navigate this dynamic landscape.


What are the main responsibilities of this role?

  • Collaborate with the art team to create and optimize high-quality character deformations, rigs, and skins to enhance animation quality and efficiency.
  • Develop and optimize character rigging and skinning processes to enhance animation quality and efficiency.
  • Implement advanced deformation techniques to achieve stylized character movements and expressions.
  • Ensure seamless integration of character assets into the game engine while maintaining performance standards.


What are we looking for?

  • 3+ years working in the games industry in Technical Art/Rigging.
  • Proficiency in industry-standard tools such as Maya, Blender, or equivalent software for character animation and rigging.
  • Familiarity with Unity particle system, shaders and simulations.
  • Extensive character rigging, texturing and UV experience.
  • Understanding of the methods for optimizing assets for mobile devices.


What we offer?

  • USD-based competitive salary package,
  • Private health insurance (for your family and pets),
  • A flexible benefits package with lots of options,
  • Housing search assistance and relocation support for those moving to İzmir,
  • Opportunity to work with an inspiring leader who encourages participation, as well as passionate teammates who share your enthusiasm for games.
  • Being part of a team with humble, experienced members who are happy to share their knowledge about the mobile game industry.

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