QA Game Tester (Unity)

Remote
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AI Summary

We're looking for a QA Game Tester to support a mobile game studio building movement-based gameplay experiences. This role focuses on hands-on testing, structured bug reporting, and validating real-world functionality across devices and environments. You will test gameplay mechanics, step tracking accuracy, device integrations, and edge cases that occur in real-world usage.

Key Highlights
Manual Gameplay Testing
Bug Reporting and Documentation
Cross-Team Collaboration
Key Responsibilities
Manual Gameplay Testing
Bug Reporting and Documentation
QA Process Execution
Cross-Team Collaboration
Technical Skills Required
Unity Jira iOS Android
Benefits & Perks
Paid in USD (bi-monthly)
Up to 14 days of Paid Time Off annually
100% remote setup
Nice to Have
Experience testing Unity-based games
Familiarity with fitness apps, wearable integrations, or step tracking validation

Job Description


We’re looking for a QA Game Tester (Unity) to support a mobile game studio building movement-based gameplay experiences. This role focuses on hands-on testing, structured bug reporting, and validating real-world functionality across devices and environments.


You will test gameplay mechanics, step tracking accuracy, device integrations, and edge cases that occur in real-world usage. This is not an automated testing role. You will be responsible for manual validation, structured documentation, and ensuring the product ships stable and reliable updates.


If you enjoy mobile games, have strong attention to detail, and like breaking things before users do, this role is a strong fit.


Why You’ll Want to Join

  • You will be paid in USD (bi-monthly: every 15th and 30th)
  • Up to 14 days of Paid Time Off annually (starting Day 1)
  • Observance of Holidays per company guidelines
  • 100% remote setup so you can work wherever you’re most productive
  • Work on a live mobile game with real users
  • Join a small, product-focused team where QA directly impacts player experience


What You’ll Work On

Manual Gameplay Testing

  • Test core gameplay loops across iOS and Android devices
  • Validate step tracking and movement-based progression
  • Verify integrations with Apple Health and Google Health Connect
  • Reproduce real-world scenarios such as walking, multitasking, and device interruptions
  • Identify inconsistencies in progression, rewards, and in-game mechanics

Bug Reporting and Documentation

  • Log and categorize bugs using tools such as Jira or similar platforms
  • Provide clear reproduction steps, expected behavior, and actual results
  • Attach screenshots, screen recordings, and device details
  • Prioritize issues based on severity and player impact

QA Process Execution

  • Follow structured test plans and test cases
  • Contribute feedback to improve test coverage
  • Validate new features before release
  • Support regression testing during updates

Cross-Team Collaboration

  • Communicate clearly with developers and product managers
  • Participate in async updates and sync meetings as needed
  • Maintain consistent reporting and documentation standards


What You Bring

  • 2 to 3+ years of manual QA experience for mobile apps or games
  • Experience testing on both iOS and Android devices
  • Familiarity with bug tracking tools such as Jira
  • Strong attention to detail and structured thinking
  • Ability to reproduce and document issues clearly
  • Comfortable working remotely with distributed teams
  • Availability to collaborate during overlapping U.S. hours when needed


Nice to Have

  • Experience testing Unity-based games
  • Familiarity with fitness apps, wearable integrations, or step tracking validation
  • Experience testing hardware-integrated features
  • Understanding of mobile performance considerations


How to Apply

Please include:

  1. Your updated resume
  2. A short 1 to 2 minute Loom video explaining:
  • Your experience with manual mobile QA
  • The types of bugs you typically catch
  • The tools you use for reporting and documentation
  1. Any relevant work samples, game titles tested, or project references if available

Only candidates who submit a Loom video will be considered.


If you are methodical, consistent, and take pride in shipping stable releases, this role offers clear ownership and meaningful product impact.


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