Cross-Platform Engine Developer (Cocos2d-x)

crossing hurdles United State
Remote
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AI Summary

Design, develop, and maintain game engine features using Cocos2d-x in C++. Collaborate with designers, artists, and QA teams to implement and refine features. Stay updated on advancements in game engine technology and recommend improvements.

Key Highlights
Design and develop game engine features
Collaborate with designers and artists
Stay updated on game engine technology
Key Responsibilities
Design, develop, and maintain game engine features
Optimize memory usage, rendering performance, and platform-specific integrations
Collaborate with designers, artists, and QA teams
Diagnose, troubleshoot, and resolve complex engine-related issues
Stay updated on advancements in game engine technology and recommend improvements
Technical Skills Required
Cocos2d-x C++ Computer graphics Rendering pipelines Memory optimization iOS Android Desktop Console platforms Cross-platform development
Benefits & Perks
$50-$150/hour
Remote work
10–40 hours/week
Nice to Have
Experience working with lightweight 3D engine features or hybrid 2D and 3D game projects
Familiarity with global release processes and scalable game architecture practices

Job Description


Position: Cross-Platform Engine Developer (Cocos2d-x)

Type: Permanent

Compensation: $50 - $150/hour

Location: Remote

Commitment: 10–40 hours/week


Role Responsibilities

  • Design, develop, and maintain game engine features using Cocos2d-x in C++
  • Optimize memory usage, rendering performance, and platform-specific integrations across multiple devices
  • Build scalable and maintainable game architectures for global game releases
  • Collaborate with designers, artists, and QA teams to implement and refine features
  • Diagnose, troubleshoot, and resolve complex engine-related issues across platforms
  • Stay updated on advancements in game engine technology and recommend improvements
  • Communicate technical concepts clearly in written and verbal formats within a distributed team environment


Requirements

  • Experience developing with Cocos2d-x and C++ in high-performance game projects
  • Strong background in computer graphics, rendering pipelines, and memory optimization
  • Experience deploying games for mobile platforms such as iOS and Android, as well as desktop and console platforms
  • Strong understanding of cross-platform development challenges and solutions
  • Excellent written and verbal communication skills with a collaborative mindset
  • Strong problem-solving ability and attention to detail in complex technical environments
  • Ability to work effectively in a remote, fast-paced, globally distributed team
  • Experience working with lightweight 3D engine features or hybrid 2D and 3D game projects
  • Familiarity with global release processes and scalable game architecture practices
  • Experience optimizing games for resource-constrained or high-latency environments


Application Process (Takes 20 Mins)

  • Upload resume
  • Interview (15 min)
  • Submit form

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