Software Engineer - Gaming - Unreal Engine and/or Unity

Green Light Worldwide • United Kingdom
Visa Sponsorship Relocation
This Job is No Longer Active This position is no longer accepting applications

Job Description

  • Great permanent opportunty based in Sydney, Australia
  • Able to cover relocation costs to Sydney, Australa plus visa
  • Attractive salary plus bonus
  • Experience with Unreal Engine and/or Unity
Green Light is one of Australia's most successful and fastest growing IT services businesses. We offer a wide range of IT services in Security, infrastructure and Systems Integration to a diverse customer base throughout Australia, New Zealand, SE Asia and Europe.
  • As Software Engineer on the Modes team under League’s Gameplay initiative, you will bring deep gameplay technical knowledge and skills to the game play domains in League of Legends.
  • You will increase sustainability for current rotating modes and develop tools and workflows that make it easier for designers and artists to create awesome experiences for our players.
  • You will work as part of a diverse team consisting of artists, designers, engineers, producers, and QA.
  • You will also be leading the technical decision-making processes on the team, and you will be accountable for all technical decisions as well as the quality of the technology supported by the team.
  • You will report to the Team Engineering Manager.
Responsibilities: Lead, identify and build improvements to allow League of Legends to more sustainably maintain rotating game modes.
  • Understand the backend services powering League of Legends and lead technical decisions to best use them.
  • Lead the automation of aspects of creating and running existing rotating game modes. Lead, design and develop features and UI in the League of Legends game engine using C++.
  • Collaborate with cross-disciplinary teams in Sydney and the US (including Game Designers, Artists, Animators, Quality, and Producers) to shape player experiences
  • Give feedback to designers and artists on the technical tradeoffs of their designs and ideas
  • Give feedback to product leaders about product direction and player affinity Collaborate with and mentor engineering teammates
Required Qualifications: 8+ yrs of collective professional experience building applications or games in a client-server architecture.
Bachelor’s degree in Computer Science or comparable field or equivalent experience Experience working closely with non-engineering collaborators to deliver value
Experience building games Experience working with complex code bases Professional experience using C++

Apply Now! For more information, contact Shilpa on + 61 482 072 637 or email your CV to shilpac@greenlightworldwide.com

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