3D Rigging Artist Intern (Founder-Led Training Program)

avgc xr solutions • India
Remote
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AI Summary

Join avgc xr solutions' Founder-Led Training Program as a 3D Rigging Artist Intern. Gain practical experience in 3D rigging workflows, character rigging, and animation-ready rig creation. Receive a Certificate of Completion and Letter of Recommendation.

Key Highlights
Hands-on industry training
Practical experience in 3D rigging workflows
Character rigging and animation-ready rig creation
Key Responsibilities
Create, develop, and manage 3D rigging systems for character animation
Set up rigging, skinning, and deformation to support animation and game production pipelines
Technical Skills Required
Blender/Maya Rigging (Character and mechanical) Rigging pipelines Control rigs for animations Anatomy and movement for realistic or stylized rigs
Benefits & Perks
Certificate of Completion
Letter of Recommendation
Remote work flexibility

Job Description


Your Benefits as a Fresher Intern (Founder-Led Training Program)


  • Hands-on Industry Training: Gain practical experience through structured training designed to bridge the gap between academic knowledge and real-world industry expectations.
  • Professional Credentials: Receive a Certificate of Completion along with a Letter of Recommendation (LOR) to strengthen your professional profile and future job applications.
  • Remote Work Flexibility: Work from anywhere while remaining actively engaged in a collaborative and digitally connected workspace.
  • Immersive Learning Experience: Participate in a 3–6 month intensive program focused on meaningful learning, skill development, and real-world exposure.


What You Will Learn (Internship Learning Outcomes)


During this Founder-Led Training Program, interns will gain practical exposure to professional 3D rigging workflows used in animation and game production pipelines. Key learning areas include:


  • Production-ready character Rigging Fundamentals
  • AdSkinning & Weight Painting
  • Deformation Techniques
  • Animation-Ready Rig Creation
  • Game Pipeline Integration
  • Collaboration in Production Pipelines
  • Professional Workflow & File Management


Role Description


This is a full-time or part-time remote opportunity for a 3D Rigging Artist Intern. The role involves creating, developing, and managing 3D rigging systems for character animation, including rig setup, skinning, and deformation to support animation and game production pipelines.


Note: This is a Founder-Led Internship Program for freshers, focused on hands-on learning, mentorship, and real industry exposure. Please note that this is an unpaid internship designed purely for training and skill development. This program is designed as a training and mentorship initiative, and participation is voluntary for learning and skill development purposes.


Qualifications


  • Intermediate skills in Blender/Maya, with a focus on rigging (Character and mechanical)
  • Experience with rigging pipelines and creating effective control rigs for animations
  • Strong understanding of anatomy and movement for creating realistic or stylised rigs
  • Ability to collaborate with creative teams and adapt to different workflows
  • Basic knowledge of 3D animation and design principles
  • A strong portfolio or relevant work samples showcasing 3D rigging skills are preferred.




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